Saturday, 14 September 2013

Minotaurs Space Marine Army - WIP

Once the jump packs are attached to the Assault Squad tomorrow night this lot will be ready for undercoating and painting...



Front and centre is Veteran-Captain Laeonydaes who is armed with the Burning Blade and a Storm Shield, expensive? Probably but the Astartes of the Minotaurs Chapter are not known for their subtlety.

 On the left Squad Andronicus 'The Hammer' -Veteran Sergeant Andronicus carries a Powerfist while his squad includes two Meltaguns which will be run as flamers in games due to the new Codex: Space Marines removing the Meltagun option from Assault Squads... fingers crossed this will get FAQ'd but in the meantime it's still a brutally effective squad that has 39 attacks on the charge if they haven't jump packed (and 29 if they have which isn't too shabby)

Finally on the right is Squad Alkaios 'The Stalwarts' - Veteran Sergeant Alkaios refuses to carry anything more ornate than his Combi-Grav Rifle into battle. His squad's armament includes a Grav Rifle and a Meltagun to support their volleys of Bolter fire.

I plan on adding another Tactical Squad which will give me a legal army that should look good and perform reasonably on the tabletop too...


4 comments:

  1. Are you running these with the new codex or a different book? Confused as to how you've got 2 special weapons in the Tac Sqaud?

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  2. I may have got it wrong but I though it was possible to get one heavy or special weapon into a 5 man Tactical Squad and two into a 10 man squad with the new Codex...

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  3. You can get either a special or heavy in a 5 man squad and one of each in a 10. No option for two specials sadly. :(

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  4. Ah... Bugger :( well saves makin a meltagun for the next squad...

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